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Grades 4 to 5Math5 locks

Fraction Escape Room

Adding & Subtracting

You've wandered into an old haunted mansion! The front door locked behind you. The only way out is through the mansion library, where five locks guard the exit. Solve the fraction puzzles on each lock. Can you escape before midnight?

Bought it on TPT? Type your access code here.

STANDARDS

What students practice

  • 4.NF.A.1Explain and generate equivalent fractions
  • 4.NF.B.3Add and subtract fractions with like denominators
WHAT YOU GET

Everything for the lesson

  • 5 locks in a story room students play in the browser
  • Printable version at three levels, with answer keys
  • Teacher dashboard with live progress, tries and hints
  • Up to 150 students a school year on one teacher account
THE PATH THROUGH THE ROOM

🏚️ The Haunted Mansion

  1. 1Mansion Library
  2. 2Mansion Library
  3. 3Mansion Library
  4. 4Mansion Library
  5. 5Mansion Library
WHAT THE TEACHER SEES

Your class page for this room

  • A live roster with the lock each student is on, their wrong tries and hints
  • A skills report that names who struggled on each lock's skill
  • Three hints per lock: the rule, a worked example, then a clue
  • Finish times that count only minutes spent working
See the class page up close
Sample class roster with made-up student names, showing each student's progress by lock.
Sample class, made-up names.
HOW IT WORKS

Three steps from code to class.

  1. 1

    Get the room

    Bought it on TPT? Type the access code from your PDF on the redeem page. Or buy it here with a card. Either way it lands in your teacher library.

  2. 2

    Students play

    Make a class and share the class code. Students type their name and play in the browser, no student accounts. Print the paper version for any student who needs it.

  3. The teacher roster: each student's status and which locks they have opened3

    Watch the dashboard

    See who is on which lock, how many tries it took and how many hints they used, live. Answer keys and the printable packets are in your library.